Books : Guinness World Records Gamer's Edition
Binding: Hardcover
Dewey Decimal Number: 794.8
EAN: 9781904994213
ISBN: 1904994210
Label: Time Inc Home Entertainment
Manufacturer: Time Inc Home Entertainment
Number Of Items: 1
Number Of Pages: 256
Publication Date: March 11, 2008
Publisher: Time Inc Home Entertainment
Sales Rank: 175220
Studio: Time Inc Home Entertainment
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Editorial Review:
Product Description: Guinness World Records, the world's leading authority on record-breaking achievement, is launching the ultimate annual compendium of videogaming achievements. Guinness World Records Gamer's Edition 2008 brings you record-breaking computer- and video-game accomplishments from around the world, including high scores, biggest tournaments, largest cash prizes and most successful games.
In addition to thousands of high scores and records, the book features a round-up of the key events of the video-gaming year--including reviews of new releases, new consoles and the major tournaments--along with detailed game strategies, interviews with the professionals, tips and cheats to improve your play, tabulated information, full-color photography and illustrations, league tables, bizarre facts and amazing trivia.
Average Rating: 
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Thank you, i have looked all over for this We live in a small town so Amazon is a priceless site Thanks to all the sellers.
The book was in excellent condition, My Son was amazed i found it
thanks for making me look good in his eyes
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We ordered this book a week and a half prior to Christmas and it finally arrived December 30th. very disappointed in the delivery process.
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There are a couple of misprints/errors here and there, but overall this is a must-have for any gamer. The amount of content is unbelievable for the price you pay. Whether you only played Super Mario as a kid, or spend hours a day on WoW, you'll love how much this book has to offer...
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The GWR-GE 2008 is the company's first effort to bring together a book for computer gamers, showing gaming records and facts. As such, it's a good dip of the toes into the big wide world of gaming.
The book itself is well presented. Not just a list of facts, it pleases the eye with easy-to-read double page spreads, boxes for additional information and plenty of graphics. One issue with the graphics - while they're mostly linked to the text, the references are not always easy to find and the order of the links is not clear.
The book itself is fairly platform-agnostic. It's split into game categories, and after providing an overview of the category history details some of the games in each category. This is where it starts falling down, with some notable gaps. Under action-adventure we read about Colossal Caves but no mention is made of Zork. And where is the Kings Quest series? Under role-playing games the Ultima series is mentioned, but not Wizardry!
The section on simulation games does at least mention Flight Simulator - but neglects the fact that combat flight simulators are an enormous market. And what about space combat? Nothing on Wing Commander, no X-Wing or anything else in this category.
In racing games, the Need for Speed series is mentioned briefly but really deserves more space. Hands up if you've played chess against your computer? Well sorry, but it doesn't rate a mention in the puzzle and maze section ... Read More
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Guinness World Records Gamers Edition marks Guinness's first romp into the gaming culture. The gaming culture is bigger than it's ever been before. For the casual gamer, this book is like a starter kit to getting you into the gaming scene. There's a lot of good information scattered throughout the book. However, for gaming aficionados, there's not a lot of stuff here that you probably don't know. Just the same, it's not a bad book.
By the looks of the Guinness World Records, you'd probably think right out that this was a book for the younger gamers. The page layout and design is similar to those World Almanac for Kids books that became popular among the youth. While this may bother a few other gamers, it does show that the book is very inviting.
It begins with a lengthy introduction chapter. This will show some of the highlights of 2007, including talking about some of the heavy hitting games like Halo 3, Super Mario Galaxy and Pokemon Diamond and Pearl. Again, though, if you're big on the gaming scene and you keep up with the news, this is nothing new to you. Even a lot of what they mention is stuff that has been hammered into most gamers head time and time again.
After the introduction, there is a history of gaming. This showcases everything from the Magnavox Odyssey all the way up to the current generation involving the XBOX360, Playstation 3 and Wii. Afterwards, it goes into talking about some of the more mainstream consoles ... Read More
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